We’re Hiring - Don't Miss the Opportunity!

At Funzy, we believe that great games are made by people who are passionate about making them! 
If you are one of those and wonder why should you join us here are just a few of the reasons:

  1. Funzy was founded by very experienced people from the gaming industry including Chief Technology Officer, Chief Product Officer, and Art Director.

  2. You have a lot of power and influence because it’s a small company and because we believe you should. 

  3. One day we will be very big, but for now, we hire a small team of ninja’s. Super Heroes. Magicians. 

  4. The employees we hire now are the leaders of the future. We see you with us in 10 years. You are the secret to our success.

  5. We use and will continue to adapt, best practices and tools for quality, efficiency, and effectiveness.

  6. Our games are going to be AMAZING and you’ll be proud to say “I created it!”

  7. Because you worth the salary we offer!

If you think you’ve got what it takes to become a part of our talented family of developers, game designers, artists, and more - send us your CV.   We’re always on the lookout for amazing new talent, so show us what you’ve got!

Glass Buildings

HR Recruiter

Help us make the Funzy family bigger, happier, and better by finding the most amazing people to join us.


Expert Unity Developer


Join a small elite team of Unity developers that build the high quality games, fast and efficient.

Glass Buildings

Senior 2D Artist

We are looking for an exceptionally skilled Game Artist to join our growing creative team

Pencil Colors

UI\UX Artist


We are looking for an exceptionally skilled Game Artist to join our growing creative team

Keyboard and Mouse

Senior Level Designer

Are you passionate about Puzzle Games>? Do you know to read data and users and produce the best levels for the game?


HR Recruiter (Part time)

Funzy family is growing and we are seeking a special person that can understand our needs and feel our DNA to find just the right members to join us. For now, the job is part-time and can be done mostly from home, but also requires to attend the office at least once a week. 


  • Recruit IT specialists, Artists, Game Designers, and more;

  • Conducting a full recruiting cycle;

  • Communication with hiring managers (In English) to formulate requirements and tasks for vacancies;

  • Build and maintain a pipeline of candidates through proactive market research and on-going relationship management

  • Maintaining a database of candidates and forming a personnel reserve.


  • 1+ year of experience as a recruiter in the IT field with a full cycle of vacancies;

  • Experience in filling vacancies at the Middle / Senior level;

  • Search for candidates using various sources and tools including personal network and company employees network;

  • Conduct in-depth interviews of potential candidates including phone interviews, in-person interviews, and virtual interviews.

  • Ensure a positive experience for all candidates by providing timely, accurate, and relevant feedback throughout the process.

  • English level should be good enough to freely discuss the positions and candidates with the hiring managers

Good to have

  • Passion for mobile games.

  • Experience in Gaming Industry

  • Opened to take the job a full-time in the future. 

Game Character Creation

UI\UX Artist

Funzy Games is looking for a sharp UI/UX Artist for Kyiv, UA studio.

In this role, you will be responsible for User Experience, visual design concepts, and game User Interface across digital products and platforms. You'll be a part of mega friendly, professional, and creative co-workers & you'll receive a strong focus on your development. You'll work on projects that will inspire the Whole Gaming Industry !!!


Major Responsibilities:

  • Small Company - means big responsibility ;)

  • Conceptualize, present, and execute your ideas from A to Z.

  • Lead your own creation

  • Stay updated on the latest game developments, trends, and thinking within Digital Design

  • Create a playful, intuitive cohesive look & feel, and overall user experience for our products

  • The ability to work in a dynamic environment quick decision making within tight schedules



  • A very creative person with a passion for casual games.

  • Strong design, drawing, color, composition, and conceptual ideation abilities

  • At least 2-3 years of experience in UI and understanding of UI principals

  • Excellent knowledge of Photoshop.

  • Quick sketching methods and the ability to create accurate wireframes

  • Strong understanding of typography

  • Ability to meet deadlines

  • Multi-tasking ability

  • Resourceful with excellent follow-through skills

  • Full-time office job is a must


  • Knowledge of Illustrator

  • Casual Gaming background

  • Have a passion for making and playing video games

Storyboard on Screen

Expert Unity Developer

Key Roles & Responsibilities

  • Working closely with Funzy technical leadership to set the direction of architecture, testability,

  • performance and framework development in Unity.

  • Developing a cross platform game using cutting-edge technologies

  • Implementing new game features as well as maintaining and improving existing code.

  • Optimizing the game for the best performance on all supported devices.

  • Integrating native plugins for 3rd party services such as IAP, rewarded videos, crash reporting,

  • analytics, etc.

  • Collaboration with other disciplines, including Art and Design, to ensure workflows and contribute to

  • milestone deliverables.

Required Experience And Skills

  • At least 4 years of proven Unity development experience.

  • Experience with Unity on mobile, and usage of its scripting APIs, 2D tools, UI and animations.

  • Strong C# skills are a must.

  • Experience with object oriented programming using design patterns, algorithms and data structures

  • Version control experience like GitHub

  • Excellent communication and team collaboration skills

  • Fluent level of English

Advantage Experience & Skills

  • Experience in developing frameworks and tools in Unity

  • Experience with Dependency Injection and MVC frameworks

  • Knowledge in Quality Assurance practices (unit testing,TDD)

  • B.Sc in computer science or mathematics

  • General knowledge of the newest features and systems in Unity.

  • Experience in Team leadership


Experienced 2D Artist

We are looking for an exceptionally skilled Game Artist to join our growing creative team and work on our next super exciting game.

You will work closely with the Art director, game designers, and technical artists as part of an experienced game team. 

The ideal candidate will be a very talented artist, versatile in his skills, and a great team player.


As for professional skills and experience, our main requirements are:


Major Responsibilities:

  • To create game concepts, main characters design, environments: backgrounds, buildings, props (objects), etc. in cartoon style.

  • The 2D Artist will participate in brainstorming sessions and translate ideas into illustrations. 

  • Conceptualize, present and execute ideas within a tight schedule

  • Bring the creative ideas from Sketch to Color



  • A very creative person with a passion for casual games.

  • At least 2-3 years of experience in casual games ( Match 3, Builder, etc.) - Mid-Senior & Senior levels.

  • Quick sketching methods and the ability to create accurate sketches

  • Strong in Drawing, Color, Composition, Character design, and Conceptual ideation abilities 

  • Ability to meet deadlines

  • Full-time job is a must 

  • English Middle level and higher - Advantage!

  • Daily Sync meetings with a team ( in the Russian language )

  • Tools: Excellent knowledge of Adobe Photoshop, Illustrator

Startup Team

Experienced Level Designer

The level designer is a crucial piece of our game. As a level designer, you are responsible for the main experience of our users. You will own the entirety of content design including delivering top-notch levels, Creating concepts for new gameplay elements, and shaping level difficulty and progression all the while using data analysis to tune and perfect your work.

Key Roles & Responsibilities

  • Design, deliver, and test level content for our bubble shooter game.

  • Use data and player feedback to continuously improve and maintain existing level content.

  • Suggest new features, mechanics, and designs to keep introducing thrill for our users. 

  • Work closely with other team members - Product, Artists, and developers to ensure the game’s success.

Required Experience And Skills

  • At least 4 years of experience designing puzzle games levels. Bubble shooter is an advantage, but match-3, Blast, and other sub0genre also work. 

  • Strong understanding of the gaming industry, specifically puzzle games

  • Strong level design skills as well as theoretical or practical knowledge of level design and core gameplay

  • Solid understanding of game balancing and pacing

  • Ability drive level design through each applicable stage of production: concept, wireframe, prototype, implementation, and refinement through to final sign-off

  • Ability to make data-driven decisions to create and refine the best possible content experience  

  • Experience working within a game production team and/or knowledge of game production best practices

  • Fluent level of English